Simulacije vožnje
Moderatori/ce: F1NAC,Zweki,Scuderia,Cuky,47,gringo73
- Cuky
- Moderator
- Postovi: 16019
- Pridružen/a: 25 srp 2010, 18:03
- Ja sam: Vozač
- Navijam za: Ferrari
- Lokacija: Rab/Rijeka
Re: Simulacije vožnje
“Four wheels move the body, Two wheels move the soul.”


- zvjerko
- Svjetski prvak
- Postovi: 1589
- Pridružen/a: 09 lip 2007, 23:28
- Ja sam: Vozač
- Navijam za: Pirelli i DRS
Re: Simulacije vožnje
Neznam za vas ali ja se zabavljam offline sa VLN2005 i nordschlefeom2008 iz Ćaletovog mega track packa (link na neznam kojoj stranici ali daaaaaleko najrealniji nord po konfiguraciji staze ako ćete vjerovati nekom tko je stvarno napravio 4 "turistička" kruga na pravom nordu u tuđem autu sa vlasnikom kao suvozačem) - mod je težak oko 1giga ali vrijedi neusporedivo više od "gran turizma" (shift) - posebno oni slabašni kao E36 318i ...
- Mansell
- Test vozač
- Postovi: 605
- Pridružen/a: 14 lip 2008, 17:25
- Ja sam: Vozač
- Navijam za: Mercedes
- Lokacija: Prelog
Re: Simulacije vožnje
Otvorit cu sada pa ako za 15 min nitko ne dodje zatvaram.
IP: 93.136.131.217
Mod: Gran Turismo
Staza: Donington GP
IP: 93.136.131.217
Mod: Gran Turismo
Staza: Donington GP
F1 FSONE 2009 DELO RACING LEAGUE CHAMP
HISTORIC GTC 2011 F1-HR LEAGUE CHAMP
Mercedes-Benz 190E Cup Legends 2012 F1-HR LEAGUE CHAMP
F3000 2013 F1-HR LEAGUE CHAMP
Race of Champions 2014 BSR LEAGUE CHAMP
HISTORIC GTC 2011 F1-HR LEAGUE CHAMP
Mercedes-Benz 190E Cup Legends 2012 F1-HR LEAGUE CHAMP
F3000 2013 F1-HR LEAGUE CHAMP
Race of Champions 2014 BSR LEAGUE CHAMP
- Ćale od Lewisa
- Svjetski prvak
- Postovi: 1595
- Pridružen/a: 13 srp 2008, 11:40
- Ja sam: Vozač
- Navijam za: Mercedes
- Lokacija: Labin
Re: Simulacije vožnje
za nord se slažem da je najbolji definitivno, konvertiran je iz igre GTR Evolution tako da nema grešeke samo meni na nekim djelovima staze dosta padne FPS.zvjerko je napisao/la: - posebno oni slabašni kao E36 318i ...
Što se tiče ovog moda ja sam ga bio furao jednom pred godinu i nešto ali mi se nije pretjerano svidio. Auto što si naveo 318i ima oko 140tak KS i slick gume te toliko gripa da ne možeš kliznut nigdje, a da uloviš 160km/h treba ti godišnji odmor. O oversteeru nema priče ako se ne zabaci a tad završava spinom.
Probao sam više slabije aute al nije mi lego mod. BMW 320i STW mi je bio OK, ostali me nisu baš impresionirali.

- zvjerko
- Svjetski prvak
- Postovi: 1589
- Pridružen/a: 09 lip 2007, 23:28
- Ja sam: Vozač
- Navijam za: Pirelli i DRS
Re: Simulacije vožnje
U tome i je stvar jer šasija i gume daleko premašuju motor tako da ga treba stalno gaziti za pristojno vrijeme što nije nimalo lako i odličan je za učenje i pronalaženje idealnih linija ... sa jačim motorom se greška ne primjeti toliko na vremenu ... mod nije ultra realan jer cijelo vrijeme imam utisak da mi radi TC, a poisključivao sam sve šta se može isključiti ... i proschi se baš i ne ponašaju kao porschi - nema razlike u tehnici vožnje kao što bi trebalo biti no nema veze jer njih ionako izbjegavam ... najzabavniji mi je viper, elise i dizeli, alfa ne toliko ali je OK (i ostalih FWD) zbog šašavog FFB-a koji radi normalno do trenutka kad daš puni gas na izlazu iz zavoja - pokuša ti strgati ruke zbog sindroma "strganog krajnika" (kao da jedan kotač ima svoju volju gdje bi trebao biti usmjeren pa lamata lijevo-desno) a bez dobrog FFB-a sam izgubljen ...Ćale od Lewisa je napisao/la: Što se tiče ovog moda ja sam ga bio furao jednom pred godinu i nešto ali mi se nije pretjerano svidio. Auto što si naveo 318i ima oko 140tak KS i slick gume te toliko gripa da ne možeš kliznut nigdje, a da uloviš 160km/h treba ti godišnji odmor. O oversteeru nema priče ako se ne zabaci a tad završava spinom.
Probao sam više slabije aute al nije mi lego mod. BMW 320i STW mi je bio OK, ostali me nisu baš impresionirali.
- Armanini
- Svjetski prvak
- Postovi: 2467
- Pridružen/a: 26 svi 2009, 17:19
- Ja sam: Vozač
- Navijam za: Ferrari
Re: Simulacije vožnje
evo mene nakon malog offline odmora..
vidim da se nis ne vozi.. to ni u redu.. pa sto ako je vruce - i u autima je vruce
treba se malo oznojit, nije to lose..
ja sam malo vozikao hgtc koji je definitivno the mod! ..
a i drm malo za zabavu..
vidim da se nis ne vozi.. to ni u redu.. pa sto ako je vruce - i u autima je vruce

treba se malo oznojit, nije to lose..
ja sam malo vozikao hgtc koji je definitivno the mod! ..
a i drm malo za zabavu..
- Cuky
- Moderator
- Postovi: 16019
- Pridružen/a: 25 srp 2010, 18:03
- Ja sam: Vozač
- Navijam za: Ferrari
- Lokacija: Rab/Rijeka
Re: Simulacije vožnje
http://www.virtualr.net/targa-florio-fo ... in-3-days/" onclick="window.open(this.href);return false;
Svi koji volite klaskie, pogledajte
Svi koji volite klaskie, pogledajte

“Four wheels move the body, Two wheels move the soul.”


- Armanini
- Svjetski prvak
- Postovi: 2467
- Pridružen/a: 26 svi 2009, 17:19
- Ja sam: Vozač
- Navijam za: Ferrari
Re: Simulacije vožnje
70 km?
no comment..
a mislim da ce se loadat staza do preksutra..
no comment..
a mislim da ce se loadat staza do preksutra..
- F1NAC
- Moderator
- Postovi: 14079
- Pridružen/a: 12 tra 2010, 12:21
- Ja sam: Vozač
- Navijam za: Scuderia Ferrari
Re: Simulacije vožnje
3 put veca od Norda ?!?!?!!? wtf da nije mozda to oko slovenije i austrije ? 


rFactor F1-HR WTCC LEAGUE CHAMPION 2011
- Cuky
- Moderator
- Postovi: 16019
- Pridružen/a: 25 srp 2010, 18:03
- Ja sam: Vozač
- Navijam za: Ferrari
- Lokacija: Rab/Rijeka
Re: Simulacije vožnje
Evo ovdje imaš cijeli krug na toj stazi
http://www.virtualr.net/targa-florio-fo ... iew-video/" onclick="window.open(this.href);return false;
http://www.virtualr.net/targa-florio-fo ... iew-video/" onclick="window.open(this.href);return false;
“Four wheels move the body, Two wheels move the soul.”


- Vuksa_KC
- Veteran
- Postovi: 2940
- Pridružen/a: 15 lis 2008, 15:36
- Ja sam: Vozač
- Navijam za: Ferrari
Re: Simulacije vožnje
Uu uu, treba probat, fale izazovi uz Nord.
- F1NAC
- Moderator
- Postovi: 14079
- Pridružen/a: 12 tra 2010, 12:21
- Ja sam: Vozač
- Navijam za: Scuderia Ferrari
Re: Simulacije vožnje
to je alfa jelda ?:D sto posto kladim se u bubreg

rFactor F1-HR WTCC LEAGUE CHAMPION 2011
- Cuky
- Moderator
- Postovi: 16019
- Pridružen/a: 25 srp 2010, 18:03
- Ja sam: Vozač
- Navijam za: Ferrari
- Lokacija: Rab/Rijeka
Re: Simulacije vožnje
A evo i neke novosti vezano uz Codemastersovu F1 2011.
Lik je bio u Londonu na prezentaciji igre i imao je prilike provozati.
Ovdje odgovara na pitanja članova na forumu na kojem je postao (boldano su imena članova koji su pitali pitanja)
I za kraj 3 videa:
Ono što se meni kao tipu koji voli detalje sviđa je to da sada svaka ekipa ima svoj volan, boksovi izgledaju manje "brzopleti", staze izgledaju točnije (zavoj prije izlaska na Hangar pravac u Silverstoneu je ispravljen u odnosu na F1 2010). Jedva čekam.
Ako je sve ovdje rečeno istina, mislim da će biti veeeoma dobra jesen za nas sim vozače. rFactor 2, F1 2011, ako se popravi u odnosu na prošlogodišnji nastavak onda i WRC2011
Lik je bio u Londonu na prezentaciji igre i imao je prilike provozati.
Lucius86 je napisao/la: Bear with me here everyone – this is going to be a long post, but I have a lot to say and I hope that those who are interested in F1 2011 will find some useful info from my preview of the new game. If you can’t be bothered to read below, here is a quick summary:
This game is the nuts.
Read on for the full experience and impressions...
I expected this event to be some sort of miniature LAN social – with loads of greasy teenagers, stuck in a small room playing the game with just but a handful of developers present to answer annoying questions by people with questionable BO. I was scared when walking towards the venue – I was thinking “why the fuck did I say I wanted to go to this?!?”
After arriving 30mins early, I realised how wrong I was wrong when I turned up and the building had a massive F1 2011 logo on the glass window front. This was a serious press event. With a large reception area, I was greeted by two big plasma screens with an early build of the new intro for the game greeting all arrivals, along with free drinks (thanks for that, much appreciated!) throughout the event. Walking through to the main area, it wasn’t the 25+ stations that caught my attention – immediately to the right there was the 2010 Lotus T127, in all its glory. Codemasters blatantly knew I was coming, so they got my Gaf Champ winning car there on display for all to see. Naturally, I posed for many pictures to my adoring fans....
Anyway, I managed to get a good 30-45 mins playing the game before David Croft (Radio 5 Live commentator) presented the game in front of the rapidly growing audience. There were a lot of people here – Official Xbox Magazine journalists, many professional video cameras recording the event. Crofty was funny, enthusiastic, and seemed like an all round sound guy. We were then shown some of the brief differences between F1 2010 and F1 2011. Nothing much new was shown here to be honest that has not already been shown in other media, apart from a nice comparison of the track side details between the two games. F1 2011 definitely is more impressive visually as a whole, although it’s not drastically different from its predecessor. But a good improvement none the less. NO PISS FILTER! A nice race between two Codies was shown off, with David Croft intervening by sitting on the makeshift F1 cockpits that had on the demo floor blocking their view – it was entertaining, but the mistakes caused by this showed off the new physics handling of the cars brilliantly.
Oh, and when I was racing I wondered why a massive camera was watching me race...I looked to my right and Nick Hamilton was there watching me – to my left was Anthony Davidson. Blatantly taking tips from me....
So, here are my views on the game itself...
I regarded F1 2010’s driving model as a flawed, but one of the most entertaining driving experiences I’ve had. But now after playing F1 2011, I see it as a very simplistic system and I’m not sure how I will be able to go back after tasting this. The game is still F1, but my god it feels like a different beast to drive. This car is ALIVE. Coming out of the first corner on Silverstone I floored the throttle like I did in F1 2010, but you just can’t do that now (with TC off anyway). No longer can the game feel a bit on rails – you honestly can feel the difference in traction you have on each individual tyre. You can tell when the car is on the limit just through the interactions in the force feedback wheels and the visual clues on screen. Riding the kerbs is joy, not guesswork until you know which ones to hit and which to not. You honestly feel more in touch with the car and how it controls.
Tyres are such a big difference this time around. Options are options – they are sexy, they have grip, they fade quickly. But put on those primes, and bloody hell you are in for a ride. You really need to rubber them in like in real F1 during the practice sessions. I went out on cold Primes, went into a corner and it felt so twitchy. The car just wanted to snap away if I just pushed them a little too hard. Apparently they will last like this for 2 laps or so, so those first 2 laps are really going to bust some people’s balls. But I loved wrestling with the car in this situation, and it was already clear the new physics model was a win.
This game is more unforgiving too. Start losing control of the car, you really must have some skill and reactions to wrestle it back. No longer will smacking the brakes save you! The sound effects when you are skidding are so realistic – no longer just tyre squeal, but you can hear each individual tyre lockup. And the crashes, ooo there will be debris EVERYWHERE. FV, you will love it. Saw some awesome moments of cars going up in the air. Bits of wings fall off, parts of the nose on its own – a massive upgrade.
Tyres lockup properly under braking now (and again sounds amazing), you can intuitively tell which wheel is locking when braking, which is just another example of how good the cars feel now.
There is a full XP system in place for online races now, where if you drive a HRT, you are not expected to win. But do better than expected, and you will get bonus XP. Hit another car, you will lose XP. It rewards sensible, but fast drivers who outperform what the car ought to do.
In the cockpit, the camera is no longer as steady as before. The view dips quite suddenly under extreme braking, there are more general vibration effects too. Each team has an individual wheel design this time around. A lot of people were commenting that they may change view to cockpit for F1 2011 because of the visceral feel now with it. It really is a treat, but also it provides feedback to your driving.
Wet weather – holy mother of god we better not get many wet races in the gaf champ. This is HARDCORE. I didn’t see one person staying on the track for a lap during a wet race who did not have traction control either on or at medium. Gone are the days of ‘easy’ wet races. This requires utmost skill to master. Also, this is where I think the biggest upgrade visually has come – it looks stunning. Spray comes from the tyres now instead of the car as a whole, water tread marks trail behind the cars – it looks beautiful, even on the 360 build that was being shown.
Pit animations are smoother and more deliberate. It’s a lot clearer knowing where the pit limiter is, both in and out. Marshalls actually wave flags now along with the standard notifications from before. You also have an indicator that tells you your expected position after exiting the pits – nice.
One area that took my by surprise was the level of tactics you can now do in the cockpit. For example, you can now use different fuel mixtures. So underfill your car before the race, you will have to do a stint with lean fuel. Got some to burn up or really want to gain track position? Give it more juice. And it does make a difference. This, with KERS and DRS (fully manual btw, you control these entirely!), means we will be a lot busier at the wheel now beyond racing.
The two things that impressed me the most is the sounds and the handling. Handling I have explained. The sounds are just so....realistic. Engines sound grittier, tyres sound great, there is air noise at high speeds - it just works beautifully. This for me is the biggest upgrade I experienced today.
Downers? Replays are still limited, no confirmation of 24 player for PC as of yet, and safety car is looking unlikely for this years product (all developers were cagey about this, so it’s no certain).
That’s it for tonight. Tomorrow I will list everyone’s questions and have answers alongside it, and Friday will post videos and pics. Put simply, F1 2011 is an entirely different, but much better beast to F1 2010. There is so much detail in the game now it’s stunning the work Codies have done in 10 months. Unfortunately it makes the wait now just unbearable.
This is the F1 game the sport this year deserves.
Ovdje odgovara na pitanja članova na forumu na kojem je postao (boldano su imena članova koji su pitali pitanja)
Lucius86 je napisao/la: DieH@rd
Ask them about race conditions under SAFETY CAR:
- will the drive behind the SC car be automated or in player controls? Not known
- are they gonna replicate conditions when SC is leaving [race leader slowing the rest of the pack]? Not known
- heavy rain on start > start of the race behind SC? Not known
- heavy rain during race > red flag > pausing the race until better race conditions > change of tires. Not known
- crash on track > safety car > red flag > change of tires? Not known
Deim0s
-If they're going to fix the the "brake to stop slipping" trick - Yes, this has gone. The moment you start losing the car, you really must have fantastic reactions to recover.
-improved driving model? - Without a doubt. New suspension system for each wheel makes a monumental difference to how the car feels. You now feel more connected to the track, brakes lock up realistically, mistakes you make causing you to spin actually feel realistic.
-anything to satisfy sim racers? - The same driving aids are there from before, so if you turn them off you will get the most ‘sim’ feel. But unlike F1 2010, you really are fighting the car if you have fuel and tyre sim on. Primes on their first 2 laps without being bed in are ever so twitchy, you really do have to be careful with the throttle with TC off, and driving in the wet without driving aids require utmost skill.
-engineer being more dynamic? - Yes. Although I didn’t hear this, apparently the engineer will actually inform you of details like “what lap times you need to do to catch the guy in front”. He has also lost his annoying accent and as a whole is a lot more professional.It appears a lot of work has gone into it. Pit engineer is also present in online races.
-ai car crashes... No teleporting? - Not that I saw. You still ghost if you are stationary, but on our LAN gaming that is the only time we saw ghosting. Otherwise everything was full contact. During races, practices and quali, drivers are truly on the track setting times – there is a race director menu option that highlights key important times of when crashes happen, between who etc. It wasn’t complete in the build we played, but it definitely looks interesting. Q3 times are now present at last too!
Dilly
Damagemodel. - Same concept as before, but again major improvements. Tonnes of debris on the tracks during collisions, cars look like they have been in the real wars during crashes, I flipped a guy over whilst trialling out a FV vs. Lucius move – it was great. In regards to reliability, they are not like in GP4 where your engine will just randomly blow – this time, faults will occur if you drive in a particular way to damage the mechanical elements of the car. We couldn’t get much more out of the devs other than that, so my guess is that if you over-rev your engine, you will blow it up, and if you punish your brakes all race long they will fuck up.
FV
League support?- Nope, but possibly in F1 2012
Online replays? - Yes, but still limited unfortunately to the SP stuff. Fraps will continue to be our friend.
An option to prevent cars ghosting so we can have more competitive races? - Well, this is likely down to the netcode. No definitive answer, but on the LAN I didn’t notice any ghosting bar when someone was stationary on the track. No setting for this from what I saw.
Spectating after DNF/DSQ or crossing the line first rather than staring at that goddamn leaderboard? - YES. AT FUCKING LAST. When you join a session with a race in progress, you can’t join in racing til the next start, but you can spectate from all camera views the action of the current races. Same if you DNF of you just won. Camera views are a lot more varied and interesting this time round too.
HenryHSH
Speaking of replays, you should ask if we can switch between drivers during replay! Would be awesome for league race edits. - Yes you can now! Spectators can view from any driver. However, full on replays (like in Halo Reach) are not in, so someone will still have to Frap it real-time.
Pizza Luigi
Oh an Lucius, ask them two things. First, if they'll finally put my name in there as a voiceover (It's Bob, one of America's most common names (not that I'm American), so why the fuck is it not in there? - I have put the request in to the developers for both Luke and Bob!
Second, it has probably something to do with licensing issues, but the name of the normal driver is still on your own car in the career. For example, I was racing alongside Buemi in the Toro Rosso car, but Alguesari's name was still on it. It would actually add something to the experience if your own name would be plastered on it. - Missed this one – many apologies!
Isamu
1)Can you comment on how the spectator feature will function online? For example, can you hop into a lobby and start spectating from the get-go? Or do you have to participate in the race first and then if you wreck or quit, you can spectate? – as stated above, yes you can. No need to wait around now.
2)Will there a lobby list for sprint races this time? That is the one thing I hate the most in F1 2010....want to race a quick race, but you're forced into some randomized room with unknown players. Has this been addressed? - Too late to answer this, sorry. Online is a lot more complete now though, so I would be surprised if this has been overlooked.
Lucius86
Other things I noticed which I didn’t write about yesterday…
• Garages are a lot more detailed. Sitting in the garage feels more alive than before, but not bustling. Also, the menu options switch sides depending on what side of the garage you are on
• Online co-op requires both people to be online at the same time, even during practice sessions.
• Split screen had a stable frame rate, for an early 360 build anyway.
• For the first few corners the rules are a lot less stringent, so you can get away with more bumps and passes than before whilst not getting penalised. They have also re-worked the rules system to be more fair, but 45 mins of gameplay doesn’t really tell you all too much about how I personally feel about it. We will have to wait and see.
• Car setup options are exactly the same as in F1 2010
• Each car handles massively different to each other. The Force India was an absolute bitch to drive as it had such massive understeer. Hopping into the Sauber felt like a totally different car. HRT was a lot of fun to drive too, if dog slow.
• When set to equal performance, all cars are set to the RBR. You cannot change this unfortunately so everyone is at, for example, at a Williams level car.
That’s it for now – anything else I realise later I forgot to include I will add to a future post.
I za kraj 3 videa:
Ono što se meni kao tipu koji voli detalje sviđa je to da sada svaka ekipa ima svoj volan, boksovi izgledaju manje "brzopleti", staze izgledaju točnije (zavoj prije izlaska na Hangar pravac u Silverstoneu je ispravljen u odnosu na F1 2010). Jedva čekam.
Ako je sve ovdje rečeno istina, mislim da će biti veeeoma dobra jesen za nas sim vozače. rFactor 2, F1 2011, ako se popravi u odnosu na prošlogodišnji nastavak onda i WRC2011
“Four wheels move the body, Two wheels move the soul.”


- Mansell
- Test vozač
- Postovi: 605
- Pridružen/a: 14 lip 2008, 17:25
- Ja sam: Vozač
- Navijam za: Mercedes
- Lokacija: Prelog
Re: Simulacije vožnje
Ova zadnja 3 videa su u najmanju ruku smijesna. I moja stara baba vozi bolje od tog. 

F1 FSONE 2009 DELO RACING LEAGUE CHAMP
HISTORIC GTC 2011 F1-HR LEAGUE CHAMP
Mercedes-Benz 190E Cup Legends 2012 F1-HR LEAGUE CHAMP
F3000 2013 F1-HR LEAGUE CHAMP
Race of Champions 2014 BSR LEAGUE CHAMP
HISTORIC GTC 2011 F1-HR LEAGUE CHAMP
Mercedes-Benz 190E Cup Legends 2012 F1-HR LEAGUE CHAMP
F3000 2013 F1-HR LEAGUE CHAMP
Race of Champions 2014 BSR LEAGUE CHAMP
- F1NAC
- Moderator
- Postovi: 14079
- Pridružen/a: 12 tra 2010, 12:21
- Ja sam: Vozač
- Navijam za: Scuderia Ferrari
Re: Simulacije vožnje
opet te automatski vozi po boxu opet ce bit bugova i opet glupa arkada ... I jos ako nema Safety cara nema smisla vozit .. Sreća pa izlazi rf2

rFactor F1-HR WTCC LEAGUE CHAMPION 2011
- Mansell
- Test vozač
- Postovi: 605
- Pridružen/a: 14 lip 2008, 17:25
- Ja sam: Vozač
- Navijam za: Mercedes
- Lokacija: Prelog
Re: Simulacije vožnje
To je arkada zesca i codemaster nikad nece napravit neku dobru simulaciju. Uopce ne uzivam kad vozim te bolide sve djeluje neprirodno. Igrivost > Grafika
F1 FSONE 2009 DELO RACING LEAGUE CHAMP
HISTORIC GTC 2011 F1-HR LEAGUE CHAMP
Mercedes-Benz 190E Cup Legends 2012 F1-HR LEAGUE CHAMP
F3000 2013 F1-HR LEAGUE CHAMP
Race of Champions 2014 BSR LEAGUE CHAMP
HISTORIC GTC 2011 F1-HR LEAGUE CHAMP
Mercedes-Benz 190E Cup Legends 2012 F1-HR LEAGUE CHAMP
F3000 2013 F1-HR LEAGUE CHAMP
Race of Champions 2014 BSR LEAGUE CHAMP
- F1NAC
- Moderator
- Postovi: 14079
- Pridružen/a: 12 tra 2010, 12:21
- Ja sam: Vozač
- Navijam za: Scuderia Ferrari
Re: Simulacije vožnje
pa npr mene ubija volja za vozit kad ono vozis F12010 i nakon hairpina nabis gas bez TCa i ne okrene te ... i lako ga kontriras ko da je na nekoj prugi auto ... Nazalost znam ja, znaju svi codemasters simulaciju nece napravit tako skoro, al pokusavaju se i isfruavat na detalje isto sto me zivcira .. Koji ce mi k**** lijepi detalji itd. kad nemrem spick*t zadnje krilo itako te pi*darije ..I nemogu uzivat u voznju, to su vise igre sa mali djecu

rFactor F1-HR WTCC LEAGUE CHAMPION 2011
- Cuky
- Moderator
- Postovi: 16019
- Pridružen/a: 25 srp 2010, 18:03
- Ja sam: Vozač
- Navijam za: Ferrari
- Lokacija: Rab/Rijeka
Re: Simulacije vožnje
Pa fora je u tome da se igra radi i za PS3 i za X360. Također, oni su platili licencu jako punu, a zarada im nebi bila nikakva, čak bi i na gubitku bili da se orjentiraju samo na simulaciju. Makar, mišljenja sam da to nije opravdanje. Mogli su napraviti kao što su to ISI/EA radili: Napraviš simulaciju i onda ubaciš 10-ak assista sa različitim razinama pomoći (low, medium, high) pa onda kome treba neki assist nek si ga uključi.
“Four wheels move the body, Two wheels move the soul.”


- Vuksa_KC
- Veteran
- Postovi: 2940
- Pridružen/a: 15 lis 2008, 15:36
- Ja sam: Vozač
- Navijam za: Ferrari
Re: Simulacije vožnje
Ma, definitivno je najveći utjecaj konzolaša da igra bude igriva, prelaziva, kako god...i da se prodaje.damjan.cule je napisao/la:Pa fora je u tome da se igra radi i za PS3 i za X360. Također, oni su platili licencu jako punu, a zarada im nebi bila nikakva, čak bi i na gubitku bili da se orjentiraju samo na simulaciju. Makar, mišljenja sam da to nije opravdanje. Mogli su napraviti kao što su to ISI/EA radili: Napraviš simulaciju i onda ubaciš 10-ak assista sa različitim razinama pomoći (low, medium, high) pa onda kome treba neki assist nek si ga uključi.
- Cuky
- Moderator
- Postovi: 16019
- Pridružen/a: 25 srp 2010, 18:03
- Ja sam: Vozač
- Navijam za: Ferrari
- Lokacija: Rab/Rijeka
Re: Simulacije vožnje
Evo, 70 kilometarska Targa Florio je izašla. Uživajte 
http://www.targa-florio.at/download.html" onclick="window.open(this.href);return false;

http://www.targa-florio.at/download.html" onclick="window.open(this.href);return false;
“Four wheels move the body, Two wheels move the soul.”


- automotofan
- Postovi: 0
- Pridružen/a: 29 tra 2011, 01:07
- Ja sam: Vozač
- Navijam za: Senna fan-Ferrari
- Lokacija: ZG
- Kontakt:
Re: Simulacije vožnje
strava staza,damjan.cule je napisao/la:Evo, 70 kilometarska Targa Florio je izašla. Uživajte
http://www.targa-florio.at/download.html" onclick="window.open(this.href);return false;
jedino kaj nebi bilo zgorega da u kabini ima suvozać koji bi govorio natuknice o stazi ko u rallyu.
sa fiat 131 abart je prava zafrkancija.
- Armanini
- Svjetski prvak
- Postovi: 2467
- Pridružen/a: 26 svi 2009, 17:19
- Ja sam: Vozač
- Navijam za: Ferrari
Re: Simulacije vožnje
meni sa malo smanjenim efektima, sjenama ... svejedno ne radi iznad 30 fpsa, tako da je to problem..
al nenomralno je koliko su si decki dali truda..
al nenomralno je koliko su si decki dali truda..
- Cuky
- Moderator
- Postovi: 16019
- Pridružen/a: 25 srp 2010, 18:03
- Ja sam: Vozač
- Navijam za: Ferrari
- Lokacija: Rab/Rijeka
Re: Simulacije vožnje
ja u 3 pokušaja nisam uspio doći do kraja. U 1. mi je motor izgorio, a u sljedeća dva mi se grafa pregrijala i komp se restartao 

“Four wheels move the body, Two wheels move the soul.”


- F1NAC
- Moderator
- Postovi: 14079
- Pridružen/a: 12 tra 2010, 12:21
- Ja sam: Vozač
- Navijam za: Scuderia Ferrari
Re: Simulacije vožnje
ja san krenu peljen i peljen al san se zaustavi nakon nekeg vremena zboka i ugasi veturu . (wc)

rFactor F1-HR WTCC LEAGUE CHAMPION 2011
- Vuksa_KC
- Veteran
- Postovi: 2940
- Pridružen/a: 15 lis 2008, 15:36
- Ja sam: Vozač
- Navijam za: Ferrari
Re: Simulacije vožnje
Ja sam došel tamo do neke...pa recimo trećine 
